Cultist

This article is about a class in Towers and Tarragons. If you would like to edit this article, please leave a message asking for permission.

Description
Cultists are an offensive class that possess both a dagger for melee physical combat and dark magic for ranged magical attacks, making them effective at any range. Cultists have average Magic Attack and Magic Defense, so they can deal decent magical damage and reduce the damage of enemy magic attacks; they also have low Attack and Defense, so unless their Attack has been buffed by their own skills, the skills of allies, or non-magic spells, it is recommended that a Cultist use their magic for attacking enemies. The low Defense also makes them very susceptible to damage from physical weapons. Cultists have solid Agility to aid them in evading enemy attacks.

Skills
Brainwash: The Cultist brainwashes an enemy to attack other enemies.* TP Cost: 30

Blood Moon: The Cultist gains an increase in Attack and Magic Attack when fighting at night.* Passive, (Magic)Attack+4

Chant: The Cultist takes up a haunting chant that makes all enemies that hear it feel uneasy and decreases their stats.* TP Cost: 30, Enemy (Magic)Defense-3, Agility-2

Harvest: The Cultist harvests the innards of a defeated creature and creates a potion that will grant them a small stat boost.* TP Cost: 10, (Magic)Attack+2, (Magic)Defense+2, Agility+2

Bloodlust: The Cultist gets an increase in Attack if the last attack they used killed its target.* Passive, Attack+4

Zeal: The Cultist's zealous nature increases their stats when they near death, dropping below 40 health.* Passive, (Magic)Attack+6, (Magic)Defense+5, Agility+4

Sacrifice: The Cultist sacrifices a small portion of their health in exchange for stat boosts.* TP Cost: 15, Current Health-20, (Magic)Attack+5, Defense+4, Agility+3

Overview
Cultists are good to have in any campaign due to their ability to deal both physical and magical damage.

The Brainwash skill will essentially bring one enemy to the Cultist's side, and that enemy will attack at the end of the player phase before enemy phase begins; the Brainwash skill is best used on stronger enemies that can make quick work of the other enemies, though the skill will not work on bosses.

Blood Moon is a passive skill that will automatically activate when it is nighttime, and give a boost in offensive stats to the Cultist so that they can deal more damage to enemies.

Chant is a debuffing skill that will lower the Agility and defensive stats of all enemies, making it easier to hit enemies and deal more damage to them as well.

Harvest will create a potion out of the harvested innards of a defeated enemy, and the potion will give a slight boost in all stats when used. The potion can be used by the Cultist or can be given to an ally for use.

Bloodlust is a passive skill that will grant an increase in Attack to the Cultist when they deliver the killing blow to an enemy; because the Cultist starts out with a low base Attack, it is best to use magic attacks to attack and kill enemies until the Bloodlust skill activates to raise their Attack so that they can begin doing effective damage with their dagger.

Zeal is another passive skill that significantly increases each of the Cultist's stats when they fall below 30 health; if the Cultist were to near death at nighttime after having just killed an enemy, they would certainly be a force to be reckoned with as they could devastate enemy ranks, and with a Nosferatu tome, could easily bring themselves back up into a safe health range and keep the stat boosts they got from Zeal.

Sacrifice is a skill with a very low roll requirement; when used, it will lower the Cultist's health by 20 but in return they will significantly increase their offensive stats, Defense, and Agility.

Inventory

 * Dagger (AR: 5)


 * Zealot's Tome (AR: 7)


 * Dark Cloak


 * Pig's Heart


 * Strange Talisman

Starting Spells
Flux: A simple dark magic spell that causes tendrils of dark magic to erupt from the ground and ensnare a target, and then combust at the user's discretion. Targets a single enemy within 30 feet of the user. MP: 20

Notable Cultists
Kumaglak is a Cultist in the "The Staff of Merlin" campaign. Kumaglak is a bloodthirsty and fast-acting Cultist that is quick to pick a fight. With a command over dark magic unmatched by any other, Kumaglak wreaks havoc on enemy lines with his Flux and Nosferatu tomes. Kumaglak eventually acquired the Book of Morgana, which he refers to as 'the Boobs of Morgana', enhancing his magical abilities.