Duelist

This article is about a class in Towers and Tarragons. If you would like to edit this article, please leave a message asking for permission.

Description
Duelists are an offensive class that can attack up close with their swords or from farther away by launching darts from their atlatl. Duelists have solid Attack and Agility, and average Defense; their weakness is against magic-using enemies as they have low Magic Defense.

Skills
Goad: The Duelist makes terrible puns or aggravates an enemy and forces that enemy to attack first when enemy phase begins.* TP Cost: 20

Poison Darts: The Duelist hurls darts from their atlatl that have been steeped in poison, poisoning enemies they hit.* TP Cost: 60

Parry Magic: The Duelist will essentially parry and deflect an enemy magical attack directed at them.* TP Cost: 50

Duel Caller: The Duelist confidently calls for a duel with the strongest enemy of an enemy horde/team, causing the strongest enemy to focus their attacks on the Duelist.* TP Cost: 40

Bravado: The Duelist and their allies gain an increase in stats when an audience is watching their combat.* Passive, Attack+3, Defense+3, Agility+2

Worthwhile: The Duelist will never not deal damage to an enemy when attacking; if the enemy defense is enough that the Duelist's attack would normally not do damage, then the Duelist will deal 1 damage.* Passive

Circuit Streak: The Duelist will gain an increase in Attack each time they defeat an enemy, with the Attack increase going up in value for each consecutive kill, though the streak ends after the battle.* Passive, Attack+4, Attack increase goes up by 2 for each consecutive kill

Overview
Duelists are good to have in any campaign because of their usefulness and versatility in combat.

Goad will force the enemy it is used on to attack first when enemy phase begins; while this may not seem helpful, this can help allies to prepare for that enemy's attack by using other skills such as counterattacks; it essentially makes that enemy's actions more predictable.

The Poison Darts skill will inflict Poison on up to three enemies when used.

Parry Magic is useful for when fighting lots of magic-users as the Duelist can prevent an enemy magic attack from hitting them, and with their low Magic Defense, this is a very useful skill for them to have.

The Duel Caller skill forces the strongest enemy on the enemy team to focus their attacks on the Duelist; this is great for preventing that enemy from attacking other allies that are low on health or have poor defensive stats and allows those allies to focus on fighting other enemies or supporting the party.

Bravado is a passive skill that will automatically activate if their is an audience watching their battle and give the Duelist and all of their allies an increase in Attack, Defense, and Agility.

Worthwhile is a passive skill that will activate if the Duelist does not deal any damage to an enemy, and changes the 0 damage to 1 damage, so that the Duelist will still at least do a little damage to the enemy.

Circuit Streak is a passive skill that will activate automatically upon the Duelist killing an enemy and will give the Duelist an increase in attack by 2; however, the next time a Duelist kills an enemy during that battle, their Attack will increase by 4, and then 6, and then 8, and so on. After a battle ends, the Circuit Streak skill will reset.

Inventory

 * Dual Swords (AR: 7)


 * Atatl (AR: 5)


 * Quiver of Atlatl Darts (16 Darts)


 * 350 gold


 * Silver Token


 * Broken Sword