Farmer

This article is about a class in Towers and Tarragons. If you would like to edit this article, please leave a message asking for permission.

Description
Farmers are a support class that are unlike other support classes in that they do not use healing magic or magic of any kind. They have low Attack and Defense and so cannot contribute offensively and need to be protected by allies, although their solid Agility allows them to evade many attacks. Farmers have average Magic Defense, so they fare a bit better against enemy magic-users. Farmers use their skills to support the party.

Skills
Terrain Tiller: The Farmer tills the terrain and grants better traction on the ground for allies.* TP Cost: 10, Agility+2

Magic Beans: The Farmer uses magic beans to grow a large beanstalk that goes up to fifty feet tall. The beanstalk can be climbed to reach a high location or can be chopped down to create a bridge across a large gap.* TP Cost: 50

Commoner: The Farmer is well-liked among the common folk and is comfortable talking to them, having a very easy-going conversation.* Passive

Irrigation: The Farmer digs irrigation trenches to move water around the field...if only there was some water to fill them.* TP Cost: 30, Enemy Agility-2

Early To Rise: The Farmer is used to waking up early to begin a day of work, so effects of sleeping spells and the like will last half as long as usual on the Farmer.* Passive

Lon Lon Milk: The Farmer gives some Lon Lon Milk to an ally which raises their Magic Attack and Magic Defense.* TP Cost: 40, Magic Attack+6, Magic Defense+6

Fertilizer: The Farmer throws a fertilizer at an enemy that stinks so badly that the enemy flees.* TP Cost: 50

Overview
Farmers are a good class to have in any campaign but very much rely on their skills to support the party effectively.

Terrain Tiller lets allies evade enemy attacks more easily by granting better traction on the ground.

Commoner allows the Farmer to talk to most NPCs and get information from them easily.

Irrigation decreases the Agility of enemies; if water is poured into the irrigation trench using a bucket of water or a water spell, the amount of Agility decreased is increased from 2 to 5.

Early to Rise is a passive skill that decreases the amount of turns that the sleep status ailment lasts for from four to two.

The Lon Lon Milk skill is great for when there is a magic-using class in the party, as it significantly increases their Magic Attack and Magic Defense.

The Fertilizer skill removes an enemy from combat, which is great for when the party is overwhelmed with enemies; this skill does not work on bosses.

Inventory

 * Pitchfork (AR: 6)


 * Shovel


 * Sun Hat


 * Dirty Gloves


 * Bag of Grain


 * Canteen of Milk


 * 12 Eggs


 * 250 gold