Air Fighter

This article is about a class in Towers and Tarragons. If you would like to edit this article, please leave a message asking for permission.

Description
Air Fighters are an offensive class that excel all in combat against flying enemies. Air Fighters are capable of easily decimating enemy ranks when flying enemies are present. Pegasus Knights and winged monsters are very weak to Air Fighters because of their solid Attack stat and their weapon of choice, the crossbow, being capable of dealing bonus damage to these enemies. They possess average defensive stats and Agility, so they are able to perform well at evading or reducing damage taken as well.

Skills
Wing Cutter: The Air Fighter is able to topple flying monster enemies to the ground and prevent them from taking flight again.* TP Cost: 30, Enemy Agility-5

Anchor: The Air Fighter anchors a flying enemy in place, preventing them from moving or using melee attacks.* TP Cost: 60

Anti-Air Armor: The Air Fighter wears armor that deals 20 spike damage to flying enemies that attack them.* Passive

Poison Bolt: The Air Fighter fires a crossbow bolt steeped in poison; the poison has increased effects on winged creatures.* TP Cost: 50

Ground Camouflage: The Air Fighter is difficult to spot from above and so is less prone to ambush or assault from above.* Passive

Crash Land: The Air Fighter wrangles and then forces a winged enemy to crash land so that they take damage.* TP Cost: 50

Holy Bolt: The Air Fighter fires a crossbow bolt that will deal high damage to undead enemies, and will instantly kill flying undead enemies. TP Cost: 60

Overview
Air Fighters are good to have in any campaign, but especially in one with plenty of flying enemies.

Wing Cutter is great if facing flying enemies as it forces them to be grounded, making them easier for allies to attack them with melee weapons.

The Anchor skill will prevent a flying enemy from moving or using physical attacks.

Anti-Air Armor will punish flying enemies during enemy phase if they attack the Air Fighter, as they will take 20 damage from doing so.

The Poison Bolt skill will inflict an enemy with the Poisoned status ailment when it is used on them; when used on flying enemies, the status ailment's effects will last for twice as long.

The Ground Camouflage skill makes the Air Fighter less likely to be attacked by flying enemies, making ambushes by flying enemies rare.

The Crash Land skill is an offensive skill that will damage a single flying enemy.

The Holy Bolt skill is another offensive skill that only works on the undead but deals a high amount of damage; it will instantly kill any flying undead enemies such as Gargoyles or flying demons.

Inventory

 * Crossbow (AR: 9)


 * Quiver of Crossbow Bolts (18 bolts)


 * Grappling Hook (60 feet)


 * 80 gold