Whisper

This article is about a class in Towers and Tarragons. If you would like to edit this article, please leave a message asking for permission.

Description
Whispers are elite spies and archers that are hardly ever seen because of their great deal of skill in the art of stealth, and so are seen as the stuff of legend by most people. Whispers wield a longbow and have high offensive stats and Agility, and solid Magic Defense, making them incredible in most battles; they are also skilled in hand-to-hand combat and so can attack up close or from a range. They have low Defense, but their high Agility typically ensures that they will evade most enemy attacks.

Skills
Flash Arrow: A magic arrow that shines with green light is fired at a target; the target takes high magic damage and the enemies within five feet of the target are blinded.* TP Cost: 60

Stealth: The Whisper can move unseen by the untrained eye. Those with a skill or ability that allows them to see more clearly may be able to detect the Whisper. The Whisper can remain hidden for up to one hour if remaining stationary, or for up to fifty feet.* TP Cost: 20

Ichorletting: The Whisper fires an arrow that is steeped in a special magic potion; the target will suffer a gradual decrease in their magical abilities over time.* TP Cost: 40, Enemy Magic Attack-2 each turn for five turns, inflicts Silence on the sixth turn

Legend: The Whisper appears behind people, frightening them greatly and intimidating them to the point of shaking uncontrollably; stuns enemies when used in battle. TP Cost: 30

Bane: The Whisper executes an attack that sets the target's health to 1.* TP Cost: 100

Sure Strike: The Whisper fires an arrow with a 100% chance of hitting.* TP Cost: 90

Banshee Fletching: The Whisper fires a special arrow with fletching made from banshee hair; as it soars through the air, the piercing cry of a banshee rings out.* TP Cost: 10

Overview
Whispers are good to have in any campaign because of their combat prowess.

Flash Arrow is an offensive skill that deals high magic damage and blinds enemies.

Stealth allows the Whisper to slip past people completely unnoticed, useful for infiltrating or spying on enemies.

Legend is able to startle NPCs and will inflict Paralysis on an enemy in battle.

Bane will set the target's health to 1, allowing an ally to take the kill; this is great for when an ally has a skill that will benefit them upon getting a kill.

Sure Strike is an offensive skill that deals a high amount of physical damage.

Inventory

 * Longbow (AR: 10)


 * Quiver of 24 Arrows


 * Carving Knife


 * Pair of Thumbcuffs


 * Bottle of Fire Potion