Interpreter

This article is about a class in Towers and Tarragons. If you would like to edit this article, please leave a message asking for permission.

Description
Interpreters are a support class with skills that can support allies and work outside of combat. They are unarmed, and so have low Attack and Defense; they rely on their solid Agility to evade most enemy attacks; they fare much better against magic-users because they have solid Magic Defense.

Skills
Linguist: The Interpreter can learn nearly any language, the only exception being ancient runes. They must spend one day studying the language to learn it.* Passive

Negotiate: If the enemy seems reasonable, the Interpreter can attempt to diplomatically negotiate with them to end the battle peacefully.* TP Cost: 30

Broker: The Interpreter can broker a peace treaty between themselves and enemies, ending a battle peacefully, but only if the enemies are intelligent beings that are not evilly aligned.* TP Cost: 40

Translate: The Interpreter translates documents written in other languages, as long as they know how to read, speak, and write the language.* Passive

Wordsmith: The Interpreter speaks special magic words that create a barrier from attack around them.* TP Cost: 15

Orator: The Interpreter is well-practiced in giving speeches, and gives a speech to uplift morale.* TP Cost: 10, Attack+1, Defense+2, Agility+2

Voice Carrier: The Interpreter's voice can carry over extremely great distances, perfect for sending messages to people far away.* Passive

Overview
Interpreters are good to have in a campaign where the party will interact with people or races that speak a wide range of different languages, but are otherwise not incredibly useful to have in a party.

The Linguist skill allows the Interpreter to learn any language, even obscure ones, though they cannot decipher ancient runes.

Negotiate will only work if the enemy seems reasonable enough, but when it does work it can quickly end battles, which can be invaluable when overwhelmed with enemies.

Broker is a lot like the Negotiate skill, but will work on a wider range of enemies as it will always work on enemies as long as they are intelligent and are not aligned with evil; the only down side to this skill is that it has a higher roll requirement than Negotiate.

Translate allows the Interpreter to translate documents of other languages into English so that other party members can read it and understand it.

Wordsmith will grant complete protection from attack to the Interpreter when used, which is useful because they have no other way of defending themselves, and if they use this skill it will allow allies to focus less on defending them and more on attacking enemies.

Orator increases battle performance in all allies, increasing their Attack, Defense, and Agility by a bit.

Voice Carrier can be used to send messages to NPCs or allies from a great distance, or to call for help.

Inventory

 * Clay Medallion


 * Inkwell


 * Feather Quill


 * Journal (140 pages)


 * 23 Olives