Myrmidon

This article is about a class in Towers and Tarragons. If you would like to edit this article, please leave a message asking for permission.

Description
Myrmidons are a class that specialize in critical hits to finish off enemies quickly; as such, they are an offensive class. They have average Attack and Magic Defense, which fares well against magic-using enemies, but their Defense is low. Fortunately, their high Agility stat allows them to evade the majority of enemy attacks.

Skills
Swordmaster: The Myrmidon focuses in order to increase the chance of critical hitting when they attack for five turns.* TP Cost: 40, lowers critical hit roll from 20 to 12.

Quick Draw: The Myrmidon moves quick as lightning to unleash a devastating attack on an enemy.* TP Cost: 50

Retribution: The Myrmidon deals bonus damage to an enemy after an ally falls in battle.* Passive

Reverse Grip: The Myrmidon changes up their fighting style to throw the enemy off balance.* TP Cost: 40, Enemy Defense-3, Agility-2

Peerless: The Myrmidon cures all allies of a single status ailment any of them have and increases their own Attack.* TP Cost: 70, Attack+6

Blossom Dance: The Myrmidon executes four powerful sword slashes on an enemy.* TP Cost: 80

Marked for Death: The Myrmidon marks an enemy for death and the next attack on that enemy will be a guaranteed critical hit.* TP Cost: 70

Overview
Myrmidons are good to have in any campaign because of their sheer speed and critical attack power allowing for battles to be finished quickly.

Swordmaster is the trademark skill of the Myrmidon class, and raises the chance that they will critical hit by lowering the roll value needed to critical hit from 20 to 12, giving them an 8/20 chance of critical hitting as opposed to 1/20.

Quick Draw is an offensive skill that deals a lot of damage to a single enemy target.

Retribution is a passive skill that will activate if an ally is defeated in battle; it allows the Myrmidon to inflict bonus damage to an enemy when attacking.

Reverse Grip will have the Myrmidon change up their fighting style by holding and attacking with their sword in a reverse grip, throwing an enemy off balance and lowering their Defense and Agility.

Peerless is a useful support skill as it cures all allies of a single status ailment they have, allowing them to perform more normally in battle; after the skill is used, the Myrmidon then gains an increase in Attack.

Blossom Dance is a powerful offensive skill that hits four times, and is a four-hit combo of sword slashes on a single target.

Marked for Death is useful for speeding up a battle as it will guarantee that the next attack directed at the enemy the skill is used on will critical hit; for this reason, it might be a good idea to have weaker units fade back and fight other enemies or support the party until an ally with high offensive stats gets to act, and then they can attack that enemy to increase the amount of damage inflicted with the critical hit.

Inventory

 * Sword (AR: 9)


 * Loaf of Bread


 * 2 Onions


 * Eyepatch


 * Cherry Blossom