Highlander

This article is about a class in Towers and Tarragons. If you would like to edit this article, please leave a message asking for permission.

Description
Highlanders are an offensive class of close-quarters combatants; Highlanders are powerful warriors that deal lots of damage with their Claymore and flail, with their Attack stat being high. The other stats of the Highlander class are all average at best, so they may need a support class to help them with these shortcomings.

Skills
Helm Splitter: A special sword maneuver designed to split clean through an enemy's helmet and armor, crushing their defenses.* TP Cost: 60, Enemy Defense-7

Beheading: A lethal attack directed at the enemy's neck with the blade. It will instantly kill an enemy it hits, though it will not work on creatures that have no discernable neck, nor will it work on bosses.* TP Cost: 100

Bone Breaker: If an attack deals no damage to an enemy, then the force of the attack will still be enough to break their bones and render them unable to move.* Passive

Chain Tangle: The Highlander aims an attack with their flail at the enemy's legs to tangle their legs up in the flail's chain and decrease their Agility.* TP Cost: 30, Enemy Agility-3

A Kind of Magic: If health is greater than 1, the Highlander will survive what should be a killing blow or lethal attack from an enemy.* Passive

Bagpipe Charge: With the sound of bagpipes echoing around them, the Highlander charges headlong into battle to impale an enemy with their Claymore.* TP Cost: 80

Combat Artisan: The Highlander allows an ally to perform one of the Highlander's offensive skills. TP Cost: 40

Overview
The Highlander class is good to have in any campaign thanks to their high offensive prowess.

Helm Splitter is an offensive Skill that will severely lower an enemy's defense when it hits.

Beheading is an offensive Skill that will kill an enemy when it successfully hits.

Bone Breaker is a passive Skill that will inflict Daze on an enemy if the Highlander's attack deals no damage to them; is great against enemies with high Defense.

Chain Tangle will lower an enemy's Agility when successful; is great against speedier enemies that the Highlander has a harder time hitting with attacks.

A Kind of Magic is a passive Skill that will allow the Highlander to survive an otherwise lethal attack as long as their health is greater than 1; after being activated, the Highlander's health is set to 1.

Bagpipe Charge is another offensive Skill, purely dealing damage.

The Combat Artisan Skill allows an ally to use one of the Highlander's offensive Skills: Helm Splitter, Beheading, or Bagpipe Charge. This Skill is great for when an ally has high offensive stats but lacks proper offensive Skills.

Inventory

 * Claymore (AR: 13)


 * Flail (AR: 9)


 * Blue Facepaint


 * 60 gold


 * Celtic Harp

Trivia

 * The Helm Splitter Skill is taken from the Hidden Art of the same name in The Legend of Zelda: Twilight Princess.


 * Beheading was a signature move of the real Scottish Highlanders.


 * A Kind of Magic is inspired by the film Highlander in which the main character, Connor McCloud, says "Hey, it's a kind of magic!" after a little girl is surprised that he is still alive after being shot by a German soldier.