Trader

This article is about a class in Towers and Tarragons. If you would like to edit this article, please leave a message asking for permission.

Description
Traders are an offensive class that can support the party with their skills. They have solid Attack, Defense, and Agility, making them a reliable force in battle. The weakness of the Trader class is their Magic Defense, which is lacking; they should try to fall back and use skills to support the party when facing a lot of magic-users at once.

Skills
Haggle: The Trader haggles with merchants or shopkeepers to get a reduced price on items.* TP Cost: 10

Negotiate: If the enemy seems reasonable, the Trader can attempt to diplomatically negotiate with them to end the battle peacefully.* TP Cost: 30

Sandstorm: If in the desert, the Trader places a curse on the enemy that makes a sandstorm blow through and blind them.* TP Cost: 20

Profiteer: If the Trader delivers the killing blow on an enemy, that enemy will drop more loot.* Passive

Skill Purchase: The Trader can purchase TP from an enemy or ally, with one TP costing ten gold. They may purchase as much TP as they can afford, until the target has no more to spare.* TP Cost: 0

Magic Purchase: The Trader can purchase MP from an enemy or ally, with one MP costing ten gold. They may purchase as much MP as they can afford, until the target has no more to spare.* TP Cost: 0

Tradewinds: The Trader may use one wind spell of their choice; TP used is equivalent to the MP cost of the selected spell, though spells that cost no MP will cost 5 TP.* TP Cost: MP cost of spell, 5 if MP cost is 0

Overview
Traders are good to have in any campaign because of their ability to support allies with skills and deal serious damage to enemies in battle. They are especially good to have around in campaigns where there is a desert, as they get enhanced effects on some of their skills when in a desert.

Haggle will only work on merchants or shopkeepers, but will yield information from such people when used.

Negotiate will only work if the enemy seems reasonable enough, but when it does work it can quickly end battles, which can be invaluable when overwhelmed with enemies.

The Sandstorm skill will only work in the desert, but will blind an enemy permanently.

Profiteer is great for when the party is running low on funds, weapons, or food, as it will cause an enemy to yield more loot if the Trader delivers the finishing blow.

Inventory

 * Horse (with Saddle and Bridle)


 * Sword (AR: 7)


 * 4,500 gold


 * Rare Pearl