Baker

This article is about a class in Towers and Tarragons. If you would like to edit this article, please leave a message asking for permission.

Description
Bakers are a support class that can attack, but their low Attack prevents them from contributing too much offensively. However, they can cook or bake food to create food items, which can then be given to allies for healing and boosting stats. Bakers themselves have solid Agility and Defense, and so don't typically have to worry about taking too much punishment as they can evade or tank it for the most part.

Skills
Rations: The Baker has a surplus of rations in their possession, and eats one or gives one to an ally to heal back health and also grant a slight stamina boost temporarily.* TP Cost: 50, Stamina x 1.2

Cook Food: The Baker cooks food, cooking raw foods or combining multiple ingredients to create a stat-boosting food item that can be given to allies. The food may increase one stat of the Baker's choice by 2 points.* TP Cost: 20

Sugar Rush: The Baker gives a sugary pastry to an ally that greatly increases their Agility for two turns but then decreases their agility afterwards.* TP Cost: 30, Agility+9, afterwards Agility-5

Handle the Heat: When in a restaurant, inn, eatery, pantry, or other food storage, enemies will take 5 burn damage each turn.* Passive

Spice Up: The Baker adds some spice to their foods to accentuate the flavor and remove a negative status effect or debuff from the person who eats it.* TP Cost: 5

Spoiled Food: Food that the Baker makes but doesn't give to others or consume before three days pass spoils and can then be given to enemies to inflict poison damage.* Passive

Hot Potato: The Baker makes a hot potato that heals the person who holds it but then must be passed to another person or it will deal damage.* TP Cost: 40

Overview
Bakers are good to have in any campaign as they are an excellent support class; while they may not be able to heal allies as much as some other support classes like the Cleric, Bakers can still do their part to keep an ally's health up.

Rations will heal an ally it is given to and then grants the ally an increase in maximum health.

The Cook Food skill combines food items that the party already possesses to create aa single food item that grants healing and multiple stat boosts.

Sugar Rush is a risky skill but is good for quick battles in which an ally needs more Agility to evade attacks. It greatly increases the Agility of the person it is used on but afterwards will decrease their Agility temporarily.

The Spice Up skill will add some spice to a food item that the party already has, and when eaten it will remove a debuff or status ailment from the ally that eats it.

Spoiled Food will inflict Poison on an enemy it is used on; the skill can only be used after the Baker has had a food item in their inventory for over 3 days.

Hot Potato is good for giving a bit of healing to the party as a whole by passing the food item throughout the party.

Inventory

 * Frying Pan (AR: 4)


 * Wooden Spoon


 * Pot


 * Bag of Sugar


 * Baguette


 * Canteen of Milk


 * 2 Lemons


 * Bag of Peanuts (35 peanuts)