Enforcer

This article is about a class in Towers and Tarragons. If you would like to edit this article, please leave a message asking for permission.

Description
Enforcers are an offensive class that utilize unique weapons known as dual whip blades, swords that can extend into whips, allowing the Enforcer to attack enemies from farther away. Enforcers possess high Agility and solid offensive stats, as well as average defensive stats.

Skills
Radiance Strike: The Enforcer unleashes several powerful whip strikes that hit up to three enemies and inflict Paralysis on one of them.* TP Cost: 60

Blaze Lash: The Enforcer lashes a single enemy; that enemy is forced to only focus their attacks on the Enforcer for the remainder of battle.* TP Cost: 40

Memory Storm: The Enforcer uses a special whip maneuver that sharpens their mind, raising their accuracy.* TP Cost: 30, Success Roll+5

Imperial Swift: The Enforcer's high rank grants an ally increased Agility.* TP Cost: 10, Agility+3

Break Them Upon Me: The Enforcer steels themselves to take a blow; the next enemy attack on them will hit, but the enemy's weapon will break and be useless to them; does not work on magic tomes or other magical weapons.* TP Cost: 60

Willshatter: The Enforcer breaks the will of an enemy, inflicting them with Berserk.* TP Cost: 40

Hellfire Welts: The Enforcer lashes themselves to build up welts and toughen their skin, increasing their Defense.* TP Cost: 20, Defense+3

Overview
Enforcers are good to have in any campaign due to their stats overall being solid.

Radiance Strike is an offensive Skill that hits up to three enemies and will inflict Paralysis on one of the enemies.

Blaze Lash is an offensive Skill that hits a single target; the targeted enemy will only be able to focus their attacks on the Enforcer for the rest of the fight, and thanks to the Enforcer's high Agility stat, they'll be able to avoid most enemy attacks thrown at them, keeping their allies from harm in the process.

Memory Storm will increase the Enforcer's success rate in combat.

The Imperial Swift Skill will grant one ally an increase in Agility.

The Break Them Upon Me Skill is a risky one, as it allows the enemy's next attack on the Enforcer to hit without fail; however it is useful in the long run as it will cause the enemy's weapon to break, leaving them a weapon short or even unarmed. The Skill doesn't work on magical weapons such as tomes or staffs, and also does not work against ranged physical weapons such as bows, crossbows, and slings.

Willshatter will inflict Berserk on a single enemy.

Hellfire Welts will increase the Enforcer's Defense, allowing them to lessen damage taken from an attack if their high Agility proves not to be enough.

Inventory

 * Dual Whip Blades (AR: 10)


 * Assorted Colored Paints


 * 2 Turnips


 * Silk Gloves


 * 940 gold